
We're not trying to be the biggest hosting company. We're trying to be the one that actually understands why your modded server crashes at 2am, and fixes it before you wake up.
The real difference
What actually matters when your modpack crashes at 2am
Look, we've all been there. You spend 2 hours installing a modpack locally, everything works perfectly, you upload it to your host, and boom - crashes, lag, or that dreaded "Connection Lost" screen. Hours wasted debugging why your server hates the same mods that work fine on your machine.
Most hosts treat modded servers like vanilla with extra files. They give you a generic VPS, tell you to upload your client zip, and then act surprised when your Thermal Expansion machines don't work or your world gen is completely different.
We built BiomeHosting because we got tired of this crap. We're server admins who actually run modded servers ourselves. We know that "client zip install" is a recipe for broken worlds, mismatched configs, and support tickets that go nowhere.
So we built a host that actually understands modpacks. Server-pack installs that match what you're running locally. Automation that doesn't break when someone builds a big factory. Support that knows the difference between a Forge version mismatch and a corrupted chunk.
We're still figuring this out as we go - modded hosting is hard, and there's no perfect solution. But we're honest about what works, what breaks, and we're obsessed with making it better every day.
We're not trying to be everything to everyone. Here's what you won't find here.
What actually makes modded hosting different
Ever wonder why your modpack works locally but crashes on the server? We install from actual server packs, not client-side downloads. It's the difference between your world loading and spending 3 hours debugging.
Other hosts say 'unlimited everything' until your Create factory melts your CPU. We tell you upfront what works, what breaks, and how to fix it before you spend money.
We've seen enough servers go from 60 FPS to 5 FPS when someone builds a big AE2 network. Our nodes handle the load without turning your server into a slideshow.
Our team has actually fought the Ender Dragon on a server with 200 mods installed. We don't just restart your server - we figure out why that one mod is eating 80% of your CPU.
The people actually running this thing
We used to run modded servers on cheap VPS hosts. Constant crashes, broken modpacks, and support that told us to 'update Java.' So we built something better.
Want to know why your Create contraptions lag? We've spent nights tracing through 200 mods to find that one config mismatch. Now we prevent it from happening.
Feature requests go from 'that sounds useful' to deployed in days, not months. We can actually ship fixes without 12 approval meetings.
Try us for 72 hours risk-free. If your modpack doesn't work like it should, we'll make it right or give you a full refund. No questions asked.
Try Risk-Free